Matt Mullican: Model Architecture
Edited by Stella Rollig. Essay by Stephan Schmidt-Wulffen. Conversation with Allan McCollum.
Matt Mullican is a multimedia artist in the broadest sense, ranging from these fragile models to bulky sculptures, from reliefs to drawings, collages, light boxes, computer animations, glass works, video and performances. The system of pictograms for which he first gained renown has served him well in addressing systematization and subjectivity, and in laying out the cosmology that preoccupies him most. His models, miniature houses, amphitheaters and abstracted structures in paper, glass, textiles, ceramics, wood and video help to place him and the idea of home in that same cosmology. They aren't plans for any larger realization; they are just ideas of spaces and environments, conveying relationships between concepts. Model Architecture offers an overview of their diverse forms and formats, and, in an interview between Allan McCollum and the artist, a sense of their crucial place in Mullican's oeuvre.